
#ifndef wu_BASE_CONTROLLER_H
#define wu_BASE_CONTROLLER_H

#pragma once
#include "wuSkin.h"

class wuBaseController 
{
    public:
        wuBaseController();
        ~wuBaseController();

		void setBgSkin(ofImage *_skin, ofRectangle rect);
		void setControl(ofImage *_skin, ofRectangle rect);
		void draw();

		wuSkin control;
		wuSkin bgSkin;
};
#endif

